mirror of
https://github.com/VRLabs/Ragdoll-System.git
synced 2026-06-05 16:56:22 +00:00
No description
| Media | ||
| .gitignore | ||
| README.md | ||
Ragdoll System
Turn yourself into a floppy ragdoll or falling statue
⬇️ Get it on Booth!
⬇️ Get it on Gumroad!
Warning: For versions that work with VRCFury/MA or Existing Toggles, make sure you have a version after 2.0.0
How it works
- The system generates a second armature, which is constrained to your humanoid bones
- Your armature can be constrained to this second armature allowing this armature to "ragdoll", as well as perform the other features
Install guide
https://github.com/user-attachments/assets/1e444d3c-ebd3-4219-92de-e10c9ee94b5b
-
Place the Ragdoll.cs script on your avatar and change any settings. Some settings have tooltips for explanation.
-
Select either manual install or VRCFury/MA Install.
-
Click
Install Ragdoll System. -
If needed, adjust the colliders after generation using the
Edit Ragdollbutton. -
Your ragdoll may slightly bounce or jitter locally. Other players do not see this.
-
If using Lyuma's emulator, disable the mirror and shadow clones before testing.
How to use
- The system automatically adds a
Ragdollsub menu to a radial menu of your choice. - In this menu, you can select one of the features to start it, and select it again to stop it.
Performance stats
Rigidbodies: 13
Constraints: 80
Parameter Memory: 4-10 (depending on features)
Contact Receivers: 2
Contact Senders: 1
FX Animator Layers: 3-6 (depending on features)
Audio Sources: 2
Colliders: 12
Particle Systems: 1
Mesh Renderers: 1
Credit